It was also suggested that the rear ends of the 120mm weapons' barrels be cut so that the rear sections could be rotated into the turret, allowing the gunner to reload the weapons without opening his hatch. It might have had the same damage, not the same gun, no turning turret and accuracy was crap. Where do you go and when do you flex? Most do a drive by or fire and fall back anyway and use longer then 11 sec to get back to aim. I'm already at the stupid amx 13 75 on this fucking line but. Well, the pen value is the same, damage is somewhat similar. Also there are huge pictures too.
Meanwhile, whats the point of speed if you can't even turn your gun to the enemy while moving? As for the Sheridan, there are drawings in Hunnicutt's Sheridan with it mounting a 90mm M41, which could easily fit in that 220-240mm penetration range depending on the ammunition. Please leave your feedback in the poll! Want to see your World of Tanks gameplay or funny moment on the channel? No sympathy from me, the tank was unbalanced as it was, exploited by a lot of players who basically used it for sealclubbing. Yeah, that is a bit of an issues. The vehicle weighed 6 tons, with the driver and gunner located on either side of the 90mm D. Personally I think it would be better buffed and put in at tier 7 or 8. I checked mine and it still only has the 15 degree rotation so it wasn't in the latest update that changed it. I believe the info comes from the Blitz game client.
If it rlly was that op then why could it never win against other light tanks? With all the new updates coming in I could rant about how wargaming is making the game more and more 'pay to be competitive' or how crapI think their artillery update is. These weapons were to be reloaded by the driver either by rotating the turret so that the driver could open his hatch and insert new projectiles without leaving his seat, or by having the driver climb out and reload the weapons from a standing position next to the tank. Surprised that no-one has mentioned that will now get vertical stabilizers now. So most for their style of play won't notice it. Cause light tank which could face T5 and had one of the best mobility and camo and gun which was capable penetrating everything frontaly and same alpha as T8 meds was far from balanced. Completely honest, i don't need a new gun, i need a buff on the current gun. With all of that being said, Wargaming's proposed changes to the vehicle would bastardize it far beyond the actual characteristics of the vehicle.
But even then they were not produced. It's on pair with the other tier 5 lights now. In regards to stats, there is the old phrase of there are lies, there are damned lies, and then there are statistics. I remember fighting tier 9's in my elc with the old, old matchmaking. They were produced at Massey-Harris and General Motors factories until July 1945, with a total of 4,731 vehicles manufactured. I know the console version already has that tank as a premium.
The vehicle was mass-produced from 1952 through 1964 in France, and until 1985 in Argentina. They had damn well buff the daylights out of that 75mm. You have to hit something 4 times and you are good. Platoons increase winrate by playing with good people generally. The vehicle's drive suspension featured four roadwheels and two top rollers on each side. The siege mode as it currently stands does only exist for vehicles with variable suspension, but it could potentially be variable depending on the vehicle, and how the mode changes characteristics. All i need is for the reload to be shaved down to 6-7 seconds when fully maxed out and 5 degrees more to each side for gun arc.
You might want to reconsider this line. It would obviously be comparable to the American M24 Chaffee, but would have a smaller profile, be slightly slower, have a rear mounted turret, and likely have slightly better gun characteristics. So I suspect for most targets. A mini guide for the real tank legend - featuring this time the most famous French light tank. I like your proposal for the line on the left, except that I still don't even like the idea of light tanks with 105mm guns at tier 10.
The turret itself was offset to the left in order to make room for a driver's compartment in the hull. I didn't feel compelled with Clan battles though being called out to join etc. So, is it generally known how much of a statpadding machine this is? Archived from on June 10, 2014. Initially it was also losing the 90mm gun as well. You can check the comparison between 0. Gun handling is better on the move now vs before.
Finally, I would rather see Soviet light tanks with 85mm guns at the top tiers in the form of Object 906 and Object 788 respectively, but the T-54 Lightweight could be at tier 10 too again, based on ammunition of the D-10T. There are a lot of very old french heavy tanks which they modeled into the game so I doubt it would take much for them to add a new line given that the second french heavy line is a fairly old idea so most of the research is likely done already. I guess it was the easiest way to balance the tank. I like your proposal for the line on the left, except that I still don't even like the idea of light tanks with 105mm guns at tier 10. Reload time is quite a difference, but given the tier gap and crew numbers, it makes sense, while all other tanks have quite lower pen values with damage being almost halved. If nothing changed then why in my 9.